196 Royalty-Free Audio Tracks for "Fade Record"

00:00
21:53
Recorded on a damp night from a beach house at wrightsville beach, north carolina. Audio has been treated for some wind. The whole recording was like an hour long but i couldn't upload that much. Tip: to extend the sound, you can cross-fade this sample pretty much anywhere with itself and the effect is virtually unnoticeable.
Author: Worldsday
00:00
00:12
Interior: door close, keys inserted, car starts, shift to drive, quick acceleration, fade to distant left. All audio independently recorded using a marantz pmd620 then produced in pro tools. Please rate this sound.
Author: Producerdan
00:00
00:04
An edited version of my upload uke_single_notes. Wav. I shortened that recording to its last four notes, then included a fade out to eliminate most of the non-ukelele sound at the end. This recording has notes as follows: g4 g4 a4 d4. This sound was originally created for the coursera course "audio signal processing for music applications. " i recorded this sound myself with a zoom h2 microphone and a kala classical ukelele.
Author: Aberrian
00:00
00:03
A passing motorcycle on the freeway. Fade-in/out added to reduce wind and traffic noise. Slight low-mid attenuation to compensate for filtering caused by the freeway sound-barrier. Note: slowing this down results in a pretty neat foundation for a large aircraft. Recorder: zoom h1date & time: ?location: fremont, ca (usa).
Author: Starscade
00:00
00:05
Hitting a wooden table with the palm of the hand. Sound produced by the strenghtening of fingers against a wooden table. Technical aspects:- zoom h4n handy recorder- built-in microphones. Edition:- adobe audition cc. Effects:- (slight) noise reduction (process)- fade out- multiband compressor -> classical master- filter and eq -> graphic equalizer (20 bands) -> classic v.
Author: Jocafe
00:00
00:29
The story begins by a music that i found. A open door, heels, then silence, a chair, computer sounds with mouse, retake of music and close of the door. , who is the ending of music too. To produce that, i choose audacity; i take recorded moments of life. For the technique, i choose a fade in and fade out for the music and the recorded sounds fit well together. For the moments of silence, when the work begins, i only let the recorded sound talk without music. I choose to work with two mono audio tracks: on for the music and the other for the daily sounds. Descriptif selon la typologie de schaeffer. 1. Masse : son dit “cannelés”2. Timbre harmonique :3. Grain : rugueux4. Allure : non vibrato5. Dynamique : abrupte6. Profil mélodique : tentatives de variations glissantes7. Profil de masse : son cyclique avec des moments doux puis un peu plus fort.
Author: Univ Lyon
00:00
02:53
Well, i guess i live in a loud city, east village, new york city. - here is a snippet of sounds heard from a walk through my neighborhood during a weekend evening in september 2022. Also playing with hi-pass filter as part of the fade out.
Author: Overmedium
00:00
04:37
Several different takes combined, recorded from the second floor apartment of an nyc townhouse. The rain is hitting a neighboring rooftop which sits next to the window. The thunder is in the distance and slowly moves away, fading as the track goes on. Recorded in staten island, ny june 4, 2021 with the on board x-y mic of a zoom h4n pro from the 2nd floor window of an nyc townhouse, facing the backyard and neighboring rooftop.
Author: Ericnorcross
00:00
00:34
Ambiance of staten island's south beach, with device facing the land and a distance boulevard (father capodanno boulevard). The atlantic ocean sprawls behind the recording device. Fades off as an incoming plane nears (south beach falls under newark airspace). Edited to remove wind noise. Recored on 01/07/2021 with an h4n.
Author: Ericnorcross
00:00
00:02
Concrete foley performed with hands. Part of my ‘various hits’ pack - foley on concrete, metal pipes, and plastic surfaced objects in a 10 story stairwell. Recorded on iphone. Added fades, eq’s and compression for easy integration.
Author: Newagesoup
00:00
03:21
Hail comes inthis was a strange storm. Tons of lightning, but only distant thunder. The rain was nearly falling vertically. Audio description: may 20, 2014. Hail comes in and pounds a deck outside for about a minute or so, then fades and raindrops themselves take prominence. The wind picks up, so you can hear wind chimes going at it and some deep rolling thunder far in the background. If you’ve experienced high winds before, it will probably sound scary to you at volume. Recorded with a tascam dr-05 with a dead cat and no low cut. I got the mics as close to an open window as i could without being ridiculous. Cropped and faded in and out in audacity. No other modifications, so you’ll have to normalize it and equalize to your liking. Might be useful as a “heavy rain” sound, since the hail kind of sounds like that anyway.
Author: Secretmojo
00:00
00:40
Free!. A recording of an old coffee grinder. It begins with the raw recording which then moves into more creepy and eerie aesthetics and design examples. Easy to cut up and fade off the reverb tail. Perfect for psychological/horror/thriller games or animations, cut scenes or flashbacks of live action productions. Feel free to message me if you would like anything tweaked and we can work something out.
Author: Awrmacd
00:00
63:47
A light thunderstorm in carrboro, nc. Not too much wind or heavy rain, but some very good thunder claps. As the thunder slowly fades away, some distant traffic and a siren can be heard. Recorded on a zoom h2. This was uploaded as vorbis instead of flac or wav because it's quite long but i thought people might find it useful to have the whole thing. Some intelligent de-clipping was also performed in audacity to remove some slight distortion from the loudest claps.
Author: Worldsday
00:00
00:60
A glissando that's perfect for sliding in and out (both sliding in and out for each sample have been added). A lot of cartoons use this particular sound. This sound was recorded by a very talented violin player that i know personally, and edited in audacity. I used the 'dolby on' app on my iphone to record it. Please let me know what you think of it! absolutely no attribution is needed but please don't reupload this sound unless you add something to it.
Author: Mael
00:00
01:47
An old guitar recording that served as a sample to my music track dreaming of places that don't exist ( https://soundcloud. Com/headshock-1/dreaming-of-places-that-dont-exist). Direct recording of my jackson sl-3 soloist electric guitar through a line 6 pod x3, using its internal reverb effects. (large hall reverb with decay at 99%, or maybe even 100% for that endless washed out effect).
Author: Burning Mir
00:00
00:13
Recording is a 24 bit stereo wav file. Literally using a "motivational speaker" tape found in a box (full of several more of these god awful things!) while digging through the neighborhood trash to test out and setup a pitch-shifted vocal patch for my noisecore project. Effects used: danelectro fish & chips eq, korg ax3g multi-effect, and alesis nanoverb direct to sound card. Processed in goldwave(compression to reduce peaks and fading on the beginning/end. ).
Author: The Semen Incident
00:00
00:05
This sound is a small fragment of "one man rumba" binaural musical recording example uploaded by karl binaural audio (http://www. Kallbinauralaudio. Com) binaural recording - wikipedia page (https://en. Wikipedia. Org/wiki/binaural_recording). I convert the original sound to mono using audacity application. Furthermore, i take the small portion (exactly 5 second length) from the original sound (from 26. 5s to 31. 5s) and give fade-out effect from 31. 1s to 31. 5s.
Author: Iwawiwi
00:00
00:11
Theme old bombtimer :. Production steps:i record the sound of a book falling on the floor. I copy the sound impact 8 times on the same track. At the end « i fade in closing ». On another track, i copy the first track. I displace this second track on the right with « time shift tool », it creates a shift. I change the pitch of this track with a percent of change of -47. On a third track i take another recording sound of a key knocking on metal. I copy this sound 8 times and put a « fade out » on all the third track. I shift the track to begin at 1sec. Description:this sound look like to an old bomb timber. There is two different sounds one look like a heartbeat and the second a clock ticking. It creates a very stressful sound because of the progressive amplification. The bomb will explode soon and we need to hurry to defuse it. Typologie de schaffer :. Masse: son cannelétimbre harmonique: éclatantgrain: itérationallure: mécaniquedynamique: graduelleprofil mélodique: ascendantprofil de masse: dilatation.
Author: Univ Lyon
00:00
01:05
Sound 4/4, the highest note - thus white, of my epic ambience pack. Created in audacity by recording 4 strings of a violine, slowing down tempo, boosting bass frequencies with an equalizer and finally paulstretch. Silence has been truncated and endings are faded. Feel free to use as you like under public domain/cc0.
Author: A
00:00
01:31
Stereo recording of a steam train leaving moor street station in birmingham in the direction of snow hill station, going into a short tunnel as soon as the engine leaves the platform. 4-6-0 hall class locomotive pulling a train of vintage carriages. Steam hiss, guard's whistle clearing the driver to leave the platform, coal being shovelled into furnace, piston starts to move, speeds up, train whistle (brief), sound of the steam locomotive fades and carriage bogey noise. Recorded on a zoom h2 with built in microphones, in 'mid' sensitivity level, hand held.
Author: Keithpeter
00:00
03:56
A soundscape of several thunderstorms mixed together to create a uniquely immersive, full field recording. This editing process allows for rain and thunder strikes to be recorded at different volumes and creates a more diverse atmosphere with different types of rain, wind, and ambiance melded into one found sound. Although each storm was recorded in a slightly different location, everything is from the greater detroit, mi, usa area. -recorded entirely with a tascam dr-03 set at 48 k / 24 bit. Then each different storm was edited together in magix music maker. -this album version fades out with a simple, repeating synth line.
Author: Rjstefanski
00:00
00:35
Just my dog barking at anything that moves out in the garden. There is several different ones i split and faded nicely for seamless integration with your projects. Recorded with zoom h4n, stereo 90 degree. I decided to put all in one instead of uploading 30 different files. If you decide to use i would be really interested to see what on, so if on a youtube video, app, whatever please share a link so i can check it out! :). Enjoy.
Author: Underlineddesigns
00:00
00:46
Recording of a passenger train approaching from the right side and then stopping. It was taken on may 30th 2017. Captured from the platform using a zoom h5 handheld recorder and the corresponding stereo xy-capsule. Cuts and minor fades at the beginning and end have been applied using ocenaudio. It's always nice to hear what projects you use these sounds for. Let me know!. If you want more cc0 sounds, please consider supporting me on flattr. Https://flattr. Com/profile/cabled_mess.
Author: Cabled Mess
00:00
00:09
Here, i tried to represent the rain with a thunderstorm in the background, a sound that can be used in a thriller, drama or other movies. To the sound of the rain i generated "white noise", amplitude to 1. Then, i changed the acute and bass across the track to show some instability of the rain. To highlight the suddenness of the rain, i put a fade in during the first 5 seconds with a reverberation from 6 to 50s to make a natural sound. Finally, i added a track recorded of a storm with -9db for the storm and + 11db for the rain.
Author: Iut Paris
00:00
03:27
Io non ho che una povera stanzetta from act 2 of Ruggero Leoncavallos opera La bohème (1897), sung by Enrico Caruso in 1911. It is probably best to make this explicit: This is NOT from Puccini's La bohème. Ruggiero Leoncavallo, Puccini's contemporary, also made an opera based on the same stories, with the same name. While Puccini's version proved wildly popular, Leoncavallo's faded into obscurity. This is Matrix # C-11276 recorded 26 November 1911 (details)
Author: Sung by Enrico Caruso (1873–1921) Composed and librettoed by Ruggiero Leoncavallo (1857–1919)
00:00
00:56
I stood quite sheltered from the wind, above me the rustling trees from the breeze that was just blowing. In the distance a dog was barking. Nice stereo effect :-). The recording is edited. The recording is cut and the ends are faded in and out, 2 seconds each. Otherwise no further editing is done. This is my contribution # 3. Recording device: zoom h5microphone: xyh-5date: 01 august 2020time: morning, 09:48location: schwanewede, northern germanyweather: 24 °c, sunshine and cloudy sky. Very humid. Storm air. The clouds pulled together, a thunderstorm was brewing (but there was no thunderstorm). Humidity approx. 68 %, wind from south-southeast, 2-3 bft.
Author: Eichhoernchensheriff
00:00
01:01
Circle of 5ths loop compiled on a 2015 macbook pro using field recordings. Tempo / time sig:24 bars of 3/4 timing with each bar lasting 2. 5s. Or 12 sets of 6/8 at 5s per bar with a total length of 60s. Filters:hipass pumped at 60hz, -5db. Lopass pumped at 1200hz at -6db. Delay set to 0. 05s at 600hz with a 60% wet mix. Arranged with the tonic 5th as a constant with the last (fifth) 5th in the circle, starting and ending with the tonic. Second 5th enters in 5s, third in 15s and the fourth in 25s as the fifth stops. The fifth 5th begins to fade back in after 10s of silence, which begins the process of the second, third and fourth fading out in that order. The fifth 5th is at full volume as the loop turns, as is the tonic. The mood changes noticeably as each consecutive 5th begins, and changes again as the following 5th joins the loop.
Author: Raille
00:00
00:12
Large river rapids running strongly after winter rain. Recorded approximately fifty feet above water level. The river flows and turns through a narrow, high, partly exposed bedrock canyon which likely amplifies the sound of the rapids. The first nine seconds are unedited. The last two seconds have a fade out applied. In summer you can walk where the centre channel is in winter, so this is a lot of water moving swiftly down the cowichan river to the salish sea. Also see the companion audio posting "river-canyon-waters-edge-bottom-step. Wav" taken below the height of this recording. Recorder: zoom h1 n. Audio quality stereo 48000 hz.
Author: Software
00:00
02:44
I found this old c-60 cassette labelled "xx" in a local thrift store. (i like to collect found sound recordings-- sometimes there's some pretty weird stuff!) well, it turns out i found some guy's old tape recording involving him having sex while blasting some awful anne murray cover album. . . The recording is the post-sex dialogue, right after that final song fades out. . . At the end, the woman asks something like "are you going to get your tape recorder?" and the guy seems to become flustered, saying something like "i wasn't recording, it's off!" (i'm paraphrasing. ) i guess he thought she realised he was recording it or something. Anyways, after this, the recording is cut off. You can also hear a toilet flush, and some sort of "squeaky toy" noise during the recording. Recorded direct to soundcard, playing back the tape on a cheap hand-held cassette player. Edited w/ compression to reduce peaking.
Author: The Semen Incident
00:00
00:57
A scene from the border of santa monica and west los angeles on one of a couple of nights of rioting and looting in downtown santa monica during the may-june 2020 george floyd protests. One or more sports cars can be heard tearing down the freeway at the intersection of the i-405 and the i-10. Several police cars are en route chasing after the speeding car(s). Recorded from a rooftop from a block or two away. The whole scene gradually fades away.
Author: Cloud Canvas
00:00
12:28
As of this recording, i am the official town troubadour of manchester, ct, usa. I am just putting the finishing touches on an album collecting the various songs i have written for the town in this role. One of the songs mentions the church bells that ring out every day in at the top of the hill in town, so i thought it would be nice to open that song with a field recording of the bells. Every day at noon, center congregational church in manchester, ct, usa plays a full 10 minutes of music. This is a recording of the full 10 minutes as played on december 4th, 2022 - recorded with a zoom h1n, fades added in audacity. It was quite windy and despite my wind sock, there is the occasional audible gust. I was set away from direct traffic sound, but there is ambient traffic sound. There was also a church maintenance truck that slowly drove past me midway through the recording (probably curious at the strange person with the tripod recorder and headphones). I have not attempted to identify the songs in this recording. But if you recognize any, please let me know!.
Author: Fungussmunguss
00:00
01:23
I run my program 3 times and recorded. Joined, panned, added reverb and fade out. -----------------------------------import randomimport winsoundant = 1while ant < 25:ton = random. Choice([131, 165, 196, 247, 65, 262, 330, 392, 494])# c = 65. 41# c = 131. 8 : e = 164. 8 : g = 196. 0 : b = 246. 9# c1 = 261. 6 : e1 = 329. 6 : g1 = 392. 0 : b1 = 493. 9dur = random. Choice([2000, 3000, 4000])# duration in millisecondsprint ton, durwinsound. Beep(ton, dur)ant = ant + 1-----------------------------------.
Author: Gis Sweden
00:00
01:21
This is a very quick and dirty lo-fi recording of a very unsettling noise i am currently hearing outside of my 2nd story bedroom window. I have no clue what it could be. I have lived here for over a decade and never heard this sound. It's like wind, but it keeps fading in and disappearing again. When it starts, it sounding like very rapid, almost whistling, shallow breathing. I can't imagine what is making this sound, but it's pretty unnerving, and i'm too creeped out to open the curtains. I'm hoping someone can recognize this and tell me what this is because i'm starting to get very uncomfortable after about 10 minutes of hearing this on and off again. I am attempting to record it as it happens, so i've got several recorded instances of this if you want to hear more of it.
Author: The Semen Incident
00:00
04:23
Recorded at night with external microphones using a panasonic lumix gh-2 camera,out of the window from 2nd floor. In this sound file i mixed two sound recordings, the chronologically second record i put first, the first record i put second using a little fade out on the latter. Some night bird interacts. Generalcomplete name : foxy_foxes_ii_and_i. Mp3format : mpeg audiofile size : 10. 00 mibduration : 4mn 22soverall bit rate mode : constantoverall bit rate : 320 kbpswriting library : lame3. 98rsoftware : lavf56. 25. 101. Audioformat : mpeg audioformat version : version 1format profile : layer 3duration : 4mn 22sbit rate mode : constantbit rate : 320 kbpschannel(s) : 2 channelssampling rate : 48. 0 khzcompression mode : lossystream size : 9. 99 mib (100%)writing library : lame3. 98rencoding settings : -m s -v 4 -q 3 -lowpass 20. 5.
Author: Zybil
00:00
01:29
Shortwave wide-band digital emission recorded on july 15, 2014 at 15:17 utc in am mode using 2 instances of the online remote controllable short-wave receiver located at the amateur radio club etgd at the university of twente the netherlands. Left channel was recorded below the central frequency, at a frequency of 10187khz, right channel was recorded above the central frequency, at 10191khz. This was an experiment to see if selective fading would create stereo effects, as the lower frequency part of the transmission would be heard better in the left channel, and the higher frequency component would be heard better on the right. I used goldwave to put the separate recordings into 2 channels of the same file, after i synched the recordings by ear at 1/16 playback speed using a set of 2 particularly strong lightning static crashes as a guide, trimming off everything that came before the first strike in both original recordings, then inserting silence in the range of a few milliseconds until the stereo separation was as close to zero as i could get it. I wasn't as successful at that as i've been with experiments with voice recordings from simultaneous broadcasts on 2 wavelengths that i haven't posted here.
Author: Kbclx
00:00
00:17
Please rate if you like this sound :). This is my voice. I was trying to recreate a similar sound to those of the shrieking nazgul creatures in lord of the rings. They are referred to as different things but overall a creepy, evil, raspy, breathy type screeching sound. I created this with a type of practiced scream on a blue yeti usb condenser microphone. I recorded in audacity and added some reverb, fade in, and fade out. It was originally for a video game voice over audition. I also have the original with no fx if needed. My example/inspiration were the creatures in lord of the rings, fellowship of the ring. They are also called the fell riders and the black wings (when they ride the fell beasts), as well as the shadows, the servants of sauron, and the nine servants of the lord of the rings. The orcs of the tower of cirith ungol call them shriekers. I download from this site often, so i thought i would return the favor :). Feel free to contact me with any other requests!. Apparitions beast black-wings cirith creatures creepy demon evil fellbeasts fell-riders ghosts ghoul halloween hell horror lord-of-the-rings monster nazgul nine-servants orcs sauron scary sci-fi screaming screeching shadow shriekers spooky ungol wraiths halloween.
Author: Voices Of Marz
00:00
02:02
4-channel record of a rolling thunder. The record is slow downed to 0,7-speed. The thunder has now very deep frequencies, which can shake your house, if you have the right equipment to play the file. The 4 channels are recorded in irt-cross technique (microphone distance 25cm) so it is a 360° record. Http://irt-cross. Mozello. Deat the end of the track the rain moves to the front channels. (fade is starting at 1:20 min and is finished at 1:41min)my other track can be used for "intro" followed by this track. See/hear here for the intro option:https://freesound. Org/people/bluedelta/sounds/446753/. The spatial impression is best if headphones are used. Ch1 = flch2 = frch3 = rlch4 = rr. The download-file is a polywav. If you need to split the file (e. G. To make a stereo file), you can use the easy to use"wave agent beta"(free)from sound devices for example. ;-)_________________________________________________________used recording gear:zoom f84 x rode nt1 (without "a" = the black ones).
Author: Bluedelta
00:00
22:05
Early spring thunderstorm in north central oklahoma recorded on 05/02/2018 starting at about 9:30 pm cdt. Recorded in the middle of the country by placing a mic outside the man cave window of my house. The storm starts with light rain and some medium distance thunder. At about 4:00 mins the wind starts to pick up and by 5 mins the wind sound drowns out everything else (50-60 mph gusts). By 6:00 mins the wind is fading as the storm front passes. By 9:00 mins it’s just soft rain and occasional thunder. At about 13:00 mins, the thunder starts picking up a bit. At about 17:00 mins it starts raining harder again, with occasional thunder, until the end. A couple of human noises were edited out, and noise reduction was applied.
Author: Xulie
00:00
00:15
This sound is completely analog. I recorded the sound of a person who was walking on the street. I chose to leave the noise of the street so that we understand that the person walks outside. I used the effect "amplification" to reduce the noise of the street and increase the sound of step. I made a fade in opening and closing, so that we have the impression that the steps are moving towards us then moves away. At the same time, i played with the pitch of the sound to accentuate this effect. Descriptif selon la typologie de schaeffer :code : x''précisions morphologie :- masse : groupe nodal / complexe- timbre harmonique : terne- grain : rugeux- allure : ne comporte pas de vibrato- dynamique : l’attaque est douce et graduelle- profil mélodique : scalaire- profil de masse : le son paraît plus calibré.
Author: Univ Lyon
00:00
00:06
A recording of flushing the toilet’s water, followed by a groaning door closing sound. Production stages : this sound was originally recorded by a group of students at university lyon 3. Then it was imported to audacity where few modifications were made. First of all, the record was precisely cut so there are no human voices in the background. Then, the sound was normalized and slightly compressed before applying the noise reduction effect. Last, but not least a constant gain was added at the beginning and lightly fading effect took his place at the end. Son du type x (continu complexe)c’est un groupe nodal des sons saturés avec une hauteur variée, suivis d’un bruit d’une haute hauteur. Le son est cannelé et constant et finisse par le son de la porte qui est métallique et aigul’attaque du son est rapide et forte, plutôt abrupte. Le grain est frémissement et rugueuxet l’allure est naturelle, désordonnée et aléatoire.
Author: Univ Lyon
00:00
00:02
This recording is for people who hate the highlighted high frequencies. An old sabian aax small recorded with a røde m5 mic. I the created two copies of the original recording:1. On the first file i applied low pass at 2 khz and hard compression at -24 db without makeup gain. 2. On the second file i applied high pass at 2 khz and hard compression at -24 db without makeup gain. Then i lowered -2 db all the spectrum except for the band from 3. 5 khz to 9. 1 khz and i applied hard compression at -24 db without makeup gain. I merged the two files. The envelope was very flat due to the compression and thus i reshaped it on wavelab (process > level envelope. . . Or press the "v" keyboard button; draw a natural fade out in steps [non-linear]). The result is a warm crash for people who don't want them loud.
Author: Veiler
00:00
00:10
A recording of ringing a bicycle bell, slowed by 64%. Production stages- first of all we recorded the sound of a bicycle bell, then i imported it to audacity. I cut the beginning as well as the end, adding a constant gain at the beginning and a constant fade at the end so that the sound would be even more harmonic. Then i slightly compressed the sound, and normalized it. Then i used a “noise reduction” in order to get rid of the sound in the background and a slight equalizer. Ce son est de type v- continu varié. Dès le début il augmente avec les vibrations de la sonnette. C’est un son cannelé. Il est harmonique et résonant et ressemble à une cloche, mais est en fait une sonnette d’un bicyclette ralenti à 64%. Il est lisse et comporte des vibrations (vibrato). L’attaque au début est graduelle, douce, clair, riche et saturé. Il y a des variations scalaires qui nous ammenent à un pic clairement montré. C’est un son énergique et joyeux.
Author: Univ Lyon
00:00
00:06
Theme scary siren :. Production step :i record a scream. I cut it and extract two different sounds from it. I change the pitch to get the sound more high-pitched. I also change the tempo to be more slow. I separate the track in two and invert the last part. With the enveloppe tool, i change some part of my track manually. I amplify the track. I also use the reverb effect and amplify the size of the room of 60%. I used the noise reduction. At the end i fade out. I used the noise reduction. Description :this sound look like a siren or an alarm. Because the sound is high-pitched, it award an horrific aspect to the track. For me this siren can take place in an old and creepy factory. In some aspect, there is some metallic noise in this sound. The no-regularity of the siren also participate to this strangeness feeling. Typologie de schaeffer :. Masse: toniquetimbre harmonique: acidegrain: itérationallure: naturelledynamique: violenteprofil mélodique: descendant puis ascendantprofil de masse: aminscicement.
Author: Univ Lyon
00:00
02:40
Created by divkid for use in the make noise soundhack morphagene. There are dry-only, fx-only, and mix versions of this reel in the pack. See it in action at https://youtu. Be/rk4ufmfcouc. Patch walkthrough. The patch starts with the qu-bit chance providing discrete random values (sample and hold) going into an instruo harmonaig. This takes the stepped random voltages and quantizing them to a given scale. I put in the notes c d eb f g ab bb which is a c natural minor scale, the relative minor of eb major (for anyone that's curious). However like most of my modular work i didn't actually tune the oscillators to anything specific. So treat the scale as a pattern of intervals not a set of specific notes. The quantized notes then form 4 voice chords giving us a root, third, fifth and seventh cv output that will be diatonic following the scale pattern, meaning the third will be major or minor, the seventh major, minor or dominant and the fifth natural or diminshed to suit the scale. With the 4 quantized outputs on the harmonaig these all go into the four oscillators on the synthesis technology e370 quad morphing vco. Each of the e370 oscillators are in the basic morph xy mode using the built in rom b set of wavetables. Wavetables are modulating by various mixes of the befaco rampage, mutable instruments tides, wmd multimode envelopes and music thing modular turing machine. The modulation sources are mixed and split with multiples and mixers. These modulating wavetables then go into a bubblesound vca4p where i'm using 4 mk1 intellijel dixie oscillators all un-synced and free running with sine wave lfos. Each lfo freely fades the voice in and out of the vca4p. As this is unsynced there's no regard to pitch changes linked to changes in amplitude and the swells. I find splitting the gate/rhythm from pitch regarding sequencing to be a freeing and interesting way to work that's not available on traditional instruments. This is just a simple application of that idea with the lfos fading freely unrelated to the other modulation or sequencing of pitch. The sound then goes from the vca4p mix out into a befaco mixer and praxis snake charmer which the output section of the larger case and i'm sending a 'pre' auxiliary out into my fx case. The dry sound first goes into the erica synths fusion delay / flanger vintage ensemble which is giving me short modulated delays giving vibrato like sounds and pushing the input level and overdrive gives us some warmth and grit that thickens up the sound and also fills in the gaps left by the free running lfos pulling quieter sounds and compressing in the on board tube. This then outputs to the feedback 1 bit multitap delay module which has it's delay chip pushed to longer times for some added crackle and noise. I'm using the two delay taps for a shorter and longer delay with little feedback to mix the dry sound for a generally noisier and smeared version of the input. This then goes into the xaoc devices kamieniec with it's on board lfo as slow as possibly for a mildly resonant phase shifting. This goes into mutable instruments clouds set to sew random grains slowly and randomly which are pitch shifted up 2 octaves to fill out some high end flourishes against the closed chord voicings at the core of the patch. Finally this goes into a long lush reverb from the halls of valhalla card in the tiptop audio z-dsp. The stereo fx chain and the mono dry signal are mixed in the befaco hexmix and recorded as a mixed stereo file. I'd consider this to be the main 'reel'. However i split the dry signal and the fx only wet stereo signal and recorded those at the same time so you can choose which reel to use and experiment with dry/wet or blended sounds from this patch.
Author: Makenoisemusic
00:00
02:15
This is a reading from the second chapter of "nathaniel's nutmeg: or, the true and incredible adventures of the spice trader who changed the course of history", by giles milton. It is also intended for the freesound sound museum to represent books as what is fading rapidly into obsolescence. By the time you read this, you may not even know what a books is. Books are when the written word is compiled onto sheets of paper in a long-form volume. You may not know what paper is. Paper is commonly used to write on or make oregano cranes with, being flat and thin rectangles made from trees. You probably won't remember what a tree was. That is a very sad thing. They are all gone now, destroyed in feckless deference to paper. When the paper runs out, there will be nothing left to write our collective histories on, what we desperately need. When this occurs, it will stand as the moment our past was truly lost, leaving us lost the same, drifting in circles. Until another man or woman rises up to invent trees again, thus beginning the cycle anew. It's a beautiful idea. We should always be moving towards the future, not lost in syrupy memories of old forests not seen for what they really are: petrified wood and amber. Leave that with the other fossils and relics. Let it be the final page written on the last book until it crumbles to dust. Let it go. The file was recorded using a mid/side stereo technique at 24bits, downsampled to 16bits under the loving care of gaussian dither. The room was treated as best i could to be acoustically pleasing and quiet. I think you will find the noise floor to be particularly well balanced and textured, suitable for post-production tasks, or just for relaxing with at home. .
Author: Stomachache
00:00
00:03
88 piano keys, long natural reverb: up to 13 seconds per note. This is me giving back. I love freesound. You guys saved my bacon back in the day. Recently i searched for free piano notes for a game i'm making, but the only ones i could find ended too quickly. I need long reverb! luckily i have an old piano, so i made my own. So this is me giving back. This is an old piano!!!. We had the piano tuned a year ago, but it is well over 60 years old, so be warned! these notes have character! if you want perfect tone, either edit them individually, generate something artificially, or buy a professional set. But if you want a piano with personality, this is for you. Being an old piano, it only has 85 keys. So i created the highest 3 notes by speeding up previous notes, to make the modern standard 88 keys. How the notes were created. The notes are created on an old (well over 50 years) steinhoff upright piano. It only has 85 keys, so i faked the highest 3 keys by taking previous keys and changing their pitch. I opened the top, balanced my trusty everesta bm-800 condenser microphone across the top near the high note end, and held down the "loud" pedal. Each note was then hit and kept pressed down until i could no longer hear any reverb. Notes were saved as mp3 using my laptop, using free sound recorder on the highest quality settings. Yeah, i know it isn't flac, but i am strictly amateur with budget to match, and that was the best i could do. After that, all editing was of course uncomopressed until the final save. How the notes were edited. Editing was kept to a minimum, mainly to enhance the reverberation. All editing took place on audacity on linux mint. First i cropped any silence from the start. Next, used the envelope function to gradually increae volume to 200% over a couple of seconds. That is, the quietest part of the reverb is twice as loud as you might expect. Because for my game i sometimes need a single piano key to last ten seconds. Next i maximised the volume. If there was just a single stray waveform that stuck out then i reduced that by 2db or so then maximised again. Because like i said, i want to hear that reverb! i then found the part where background noise starts to be noticeable, and faded out over 1 second or so. This meant that the lowest notes had as much as 13 seconds of reverb, whereas the highest notes might only have 2 or so. Finally i checked the result, and edited three or four notes that i felt were just too ugly (badly tuned, or for some reason the software suddenly got hissy when the note became too quiet. Weird. ) i also slightly changed the pitch of a couple of notes that were slightly out of tune but otherwise ok. No doubt a better ear than mine could teak all of the notes. But as i said, it's an old piano and we're keeping it real. Finally, files were compressed to ogg at the highest quality setting, using soundkonverter. Why not flac?. I live in the countryside with very slow broadband, so i apologise for including more of the original files. But as it was, uploading this zip file took about an hour. Enjoy. Legal. Use this for anything you want, commercial or not, credit me or not. Consider it public domain. My main concern is that i had completely legal sound for my game, with nice long reverb and character. Uploading it here provides proof that i created it first, just in case anybody comes back and says "those are mine" (it happens).
Author: Tedagame
151 - 196 of 196
/ 4